Monday, November 14, 2016

2016 Command Con

Thank you to Big Muddy, the GMs, and the players on a great con.

I had 4 fun games.

I played airborne and blew up 4 guns that were harassing our troops on the Dday beaches.

I then was one of two German Commanders in the South of France trying to prevent the allies from cutting off our vital supply lines and lines of retreat.

On Sunday I was one of two German Commander trying to breakthrough in Kursk.

Ended the con as airborne again trying to take over an important farmhouse overlooking a road junction that was key to the Dday invasion.

Great hearing people moan when the dice turned against them and the cheers when plans succeeded and the dice gods smiled upon them.

I had a hard time falling asleep because I kept thinking about games and what I want to play next.

97 pics of the Friday and Sunday games.

And now a google pics link for you non FBers.


Thursday, September 15, 2016

Bottom of the 9th First play

Soloed to try out the rules - home team won with two outs, bases loaded. Singled using the batter's mvp move of "No Brainer". I didn't have to roll run dice and could automatically get on base after  making contact.

Should've put in the reliever because the pitcher was fatigued and was stuck on the same pitches. Lesson learned.

The game includes a small amount of bluffing, making choices of pitch type to avoid fatigue, and competing simultaneous dice rolling and being the first to roll a 5+ and say "safe" or "out". So solo play is not really possible though I was able to do it enough to understand the rules and the interactions.


Next I will try the solo version which is more a team manager concept of which I've not read the rules yet.

Components are really nice. 

Verge wrens Staab singled to bring Ethan into home.

Sunday, September 4, 2016

Horsa Bridge - Heroes of Normandie AAR


The Brits land at Horsa Bridge and it does not go well. 

Germans win 22-0. 

More importantly, they keep the Brits off the bridge which means they will get reinforcements at Pegasus.

Pics are here

Sunday, August 14, 2016

Saving Private Rex AAR - Heroes Of Normandie

Soloed this one as my son was helping my wife paint a room. 

US victory. This game has a lot of luck, like where Rex turns up. In this case right next to the US.

That said, two troops, including a Willys were destroyed after taking possession of Rex.  

Need to read up on the victory points and how those work.

Oh, Rex is the general's dog that's run away and a bunch of poor US souls have to go find him and bring him back.



US gets one more than the attacking Germans to win the melee.


Keep burns but a wounded Lt Parks grabs Rex and runs for camp. 




Deck Project Pt 01 AAR

Real life - demo of deck to make room for a new one.

Friday, August 12, 2016

Godsend - Heroes of Normandie AAR

Wrapped up first full game of Devil Pig Games' Heroes of Normandie. Played the first Scenario, Godsend. Essentially a meeting engagement wrapped in a story about two squads bumping into each other as they look for a downward parachutist with a stash of secret orders.

Fun. Lots of little rules to remember, but that means some depth.



https://youtu.be/bLC9FPYbmig

Game start

Around turn 3

Beginning of turn 5





Thursday, August 11, 2016

Heroes of Normandie Demo AAR

Played first demo (solo) game of Heroes of Normandie. (Thanks a lot AAC Dave for turning me onto this via the podcast.)
It was enjoyable. Lots of little things to think about. I know I screwed up defense and shooting and assault once. 
With the cards and a live opponent, this could be a fun tense game.
I've avoided it because of the cartoony nature because it seemed irreverant. But as I thought about it and what it's purposefully trying to recreate, I got on board. Even ASL is like a movie, just without being blatant about the graphics. ASL is Saving Private Ryan and A Bridge Too Far. HoN is Where Eagles Dare, Kelly's Heroes, and Inglorious Bastards (and oh yeah, Sgt Rock and The Haunted Tank.) Does the Haunted Tank show up in this or Shadows Over Normandie?

German Victory. The Germans successfully get briefcase and take it back to base. However, leadership believes this is a rouse by the allies and don't believe a word of what it says.


Couple screenshots taken from the demo rules - free on their website. And I used the demo setup found in vassal. Great way to try it out.